| 15Slide
    | 
Contains the game engine for 15Slide: the Grid and management tools. More...
| Namespaces | |
| GridHelp | |
| Helps with movement of tiles, saving/loading, and other management features for a Grid. | |
| Classes | |
| class | Grid | 
| A data type consisting of a 4 by 4 grid array, and a 16 by 2 index, for use with 15Slide.  More... | |
| class | GridManager | 
| Manages storage, initialization, movement of tiles, and saving/loading of a grid. DONT USE: IT'S DECPRECATED.  More... | |
Contains the game engine for 15Slide: the Grid and management tools.
Because of the way initilizer lists are in C++, and because this issue as noticed long into development, Y coordinates are switched with X in GridHelp.
This effects the order of function parameters, loops (i == y, j == x ) and arrays in both this library and other 15Slide code that uses it.
See https://github.com/JZJisawesome/15Slide/issues/22 for details and possible changes to this.