Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 12]
▼NGrid15 | Contains the game engine for 15Slide: the Grid and management tools |
CGrid | A data type consisting of a 4 by 4 grid array, and a 16 by 2 index, for use with 15Slide |
CGridManager | Manages storage, initialization, movement of tiles, and saving/loading of a grid. DONT USE: IT'S DECPRECATED |
▼NGTKSlide | A graphical user interface for 15Slide |
CAboutSlide | The about dialog for 15Slide |
CMainWindow | The main window of GTKSlide |
CSaveManager | A simple class to manage save files, save options, and status of saves |
CSlideFileDialog | A customized and simpler to use Gtk::FileChooserDialog |
CTileGrid | A Gtk::Grid graphical representation of a Grid15::Grid |
▼NProgramStuff | Information/options for use in 15Slide |
►NGTKSlide | GTKSlide related constants |
CCommandUI | A UI for commands from the terminal for 15Slide |